a calculation u can turn on to see how long someone has left. My fifth suggestion is to make it easier to see how far someone is away from death. Its a bit anticlimactic when turrets just fire one headshot and be over with. My fourth suggestion is to make a turret which u can set to aim at different parts of the body. ![]() and only if they survive does the wound heal to the same rate as the rotting effect which happens when one dies. for example, a melon scrapes their knee on the ground, they survive. My third suggestion is to add a healing effect. It can be rlly frustrating when I make and save a giant just to have to see them fling off the water or break on the ground. My second suggestion is to make the resizer work in a way that makes the ratio of durability/reaction to water of a person/gravity fit to their size. ![]() as in to make it so that they don’t get decapitated if I tickle them with a feather. ![]() My first suggestion is to make more syringes, maybe one can make the ppl more durable.
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